[map,cave2]
[nextlevel,09 Reconn  enemy city]
[backdrop,recondrop1]
[sprites,reconsprites]
[start, 410, 8,0,50,0]  // Single Player Start Position
[fuel,100]
[shield,100]
[gravity,7]

[req_clean]
[req_killmes,Kill All Enemies]

[pickupvalue,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200]

[enemy, 45, 613, 332, 2] // Flyer Beta
[enemy, 50, 591, 48, 2] // Stationary Invisible
[enemy, 50, 658, 413, 2] // Stationary Invisible
[enemy, 50, 73, 695, 2] // Stationary Invisible
[enemy, 26, 625, 143, 2] // Saucer
[enemy, 37, 512, 215, 3] // Glowing Ball
[enemy, 37, 549, 222, 3] // Glowing Ball
[enemy, 37, 378, 467, 3] // Glowing Ball
[enemy, 37, 338, 475, 3] // Glowing Ball
[enemy, 37, 303, 490, 3] // Glowing Ball
[enemy, 37, 263, 495, 3] // Glowing Ball
[enemy, 37, 220, 496, 3] // Glowing Ball
[enemy, 45, 250, 639, 2] // Flyer Beta
[enemy, 45, 332, 635, 2] // Flyer Beta
[enemy, 45, 303, 599, 2] // Flyer Beta
[enemy, 45, 290, 655, 2] // Flyer Beta
[enemy, 45, 239, 579, 2] // Flyer Beta

[powerup, 8, 108, 244] // Fuel Upgrade
[powerup, 9, 135, 713] // Shield Upgrade
[powerup, 2, 142, 397] // Extra Life 
[powerup, 4, 495, 108] // Repulsor
[powerup, 10, 618, 431] // Weapons Upgrade
[powerup, 13, 362, 695] // Parked Ship
[powerup, 13, 322, 692] // Parked Ship
[powerup, 13, 283, 688] // Parked Ship
[powerup, 13, 252, 685] // Parked Ship
[powerup, 13, 221, 693] // Parked Ship
[powerup, 20, 679, 160] // Mass Driver
[powerup, 23, 489, 289] // Electron Beam
[powerup, 19, 24, 507] // Missles
[powerup, 19, 702, 539] // Missles
[powerup, 2, 324, 158] // Extra Life 

[environment, 139, 616, 172, 653,255, 2,0,0] // Sparkles
[demolish, 626, 376, 684, 438, 1, 20, 1,4,0,0,0] // Explode Grab Top
[demolish, 45, 662, 100, 722, 1, 20, 1,4,0,0,0] // Explode Grab Top
[demolish, 564, 22, 621, 75, 1, 20, 2,4,0,0,0] // Explode Grab Bottom
[demolish, 141, 97, 189, 134, 1, 20, 3,1,0,0,0] // Explode Grab Left
[demolish, 78, 137, 116, 156, 1, 20, 3,1,0,0,0] // Explode Grab Left
[demolish, 12, 257, 35, 318, 1, 20, 3,1,0,0,0] // Explode Grab Left
[demolish, 110, 387, 177, 413, 1, 20, 3,1,0,0,0] // Explode Grab Left
[demolish, 366, 616, 384, 676, 1, 20, 3,1,0,0,0] // Explode Grab Left
[demolish, 518, 431, 538, 485, 1, 20, 3,1,0,0,0] // Explode Grab Left
[demolish, 708, 517, 736, 551, 1, 20, 3,1,0,0,0] // Explode Grab Left
[demolish, 699, 349, 722, 375, 1, 20, 3,1,0,0,0] // Explode Grab Left
[demolish, 475, 301, 505, 321, 1, 20, 3,1,0,0,0] // Explode Grab Left
[demolish, 401, 232, 435, 328, 1, 20, 4,1,0,0,0] // Explode Grab Right
[demolish, 174, 381, 189, 399, 1, 20, 4,1,0,0,0] // Explode Grab Right
[demolish, 454, 562, 505, 586, 1, 20, 4,1,0,0,0] // Explode Grab Right
[demolish, 158, 493, 201, 533, 1, 20, 4,1,0,0,0] // Explode Grab Right
[demolish, 127, 163, 153, 225, 1, 20, 4,1,0,0,0] // Explode Grab Right
[demolish, 706, 106, 724, 135, 1, 20, 4,1,0,0,0] // Explode Grab Right

[exit,139,616,172,653,0]
[end]